Friday, July 10, 2015

Blogging Assignment 2: Hypermedia and Multimedia

Commercial Hypermedia Product

One piece of commercially used hypermedia product is interactive story books. It is described by Roblyer and Doering (2013) that "Stories that can be read from a computer screen, on mobile devices, or as print books with interactive buttons are called either interactive storybooks or electronic story books." (175). These types of products are particularly useful because they tend to cater to the student.  Students can interact if they choose and work at their own speed (Roblyer and Doering, 2013, 175). U-Ventures is my product of choice when it comes to interactive story books. Made prevalent by Edward Packard, this product has a flexible structure which allows students to determine the story outcome (Roblyer and Doering, 2013, 175). This is a prime example of how interactive storybooks can cater to students through personal interaction. Interactive storybooks, such as U-Ventures, can be useful in the classroom by keeping students engaged during readings. Rather than droning out during a “read aloud” text book session, students can collectively makes choices and have an impact on the particular story that is being taught. Information on U-Ventures can be found at http://www.edwardpackard.com/ and purchase can be made at https://itunes.apple.com/us/app/u-ventures-interactive-books/id594081141?mt=8.

Chosen Multimedia Authoring Tool
Audio and video production and editing systems is my multimedia authoring tool of choice. It is exclaimed by Roblyer and Doering (2013) that “Video production can be very time-consuming for anyone who wants to create high-quality videos.” (188). However, this type of software has become much more normalized which has made video production much easier for students. Many school systems are using this type of multimedia to create newscasts for their institutions (Roblyer and Doering, 2013, 188). This news broadcast style of video software is how I would apply its use in the classroom. However, I would put a little spin on the requirements of the broadcast. Teaching a history class while using Corel VideoStudio Pro, the students would have to make news broadcasts reporting on actual historical events. Naturally, the students would be required to use historically accurate information. Corel VideoStudio Pro allows users to edit video as well as audio with ease. It also provides a simple way of storing and organizing media making it extremely user friendly.



Here is an example of my desired use of this type of multimedia…

3 comments:

  1. You make a good point that video editing software has become more normal in the classroom, as well as easier. I like your example, because it really does look close to a professional video clip, yet it was made by students. Roblyer and Doering (2012) agree that "News shows offer valuable opportunities for students to develop their research and interviewing skills, on-camera presentation skills, and technical production skills" (p. 191). So, while they would be learning about history in your class, they would be learning a plethora of cross-curricular skills as well.

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  2. Joey,
    This sounds great. The best part of this type of idea is student engagement, but keeping these student projects for future classes could help other students as well. I believe in a few years future student comprehension would benefit from learning materials from a prior students prospective viewing old broadcasts (provided the old broadcast received an A). Roblyer and Doering (2012) discuss the benefits to student comprehension using hypermedia, "...they were more engaged and achieved deeper understanding of history than did students using more traditional methods" (p.193)

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  3. Joey,
    I'm a fan of the storybooks as well. I've never had a problem with loving reading, but I can definitely see how the use of storybook can engage a reader who may be struggling or needing more motivation to be engaged (Robyler & Doering, 175)

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